Este hilo tiene algunos árboles de juego. En caso de que quieras ponerlos en tus documentos, puedes hacerlo así (usando LaTeX con istgame
paquete):
\documentclass{standalone}
\usepackage{istgame}
\begin{document}
\begin{istgame}[font=\scriptsize]
\setistgrowdirection{east}
\cntmdistance{20mm}{20mm}
\cntmAistb{q_1=0}[at end,below]{q_1=1,000}[at end,above]
\istrootcntmA(0){1}
\istbA[draw=none]
\endist
\cntmAistb{q_2=0}[at end,below]{q_2=1,000}[at end,above]
\istrootcntmA(1)(0-1)<[xshift=3pt]90>{2}
\istbA[draw=none]{}{\pi_1,\pi_2}
\endist
\end{istgame}
\end{document}
\documentclass{standalone}
\usepackage{amsmath}
\usepackage{istgame}
\begin{document}
\NewDocumentCommand\vpay{m}
{ \begin{matrix} #1 \end{matrix} }
\begin{istgame}[scale=1.5,font=\scriptsize]
\cntmApreset{.9}
\cntmdistance{15mm}{20mm}
\istrootcntmA(0)[null node]{1}
\istbA(.977)[->,thick]{q_1}[r]
\istbm
\endist
\cntmAInfosetO[thick,dashed](0)[-11](2em)
\istrootcntmA(1)(0-1)[null node]<180>{2}
\istbm
\istbA(.977)[->,thick]{q_2}[r]
{\vpay{\pi_1(q_1,q_2)\\\pi_2(q_1,q_2)}}
\endist
\end{istgame}
\end{document}
\documentclass{standalone}
\usepackage{amsmath}
\usepackage{istgame}
\begin{document}
\NewDocumentCommand\vpay{m}
{ \begin{matrix} #1 \end{matrix} }
\begin{istgame}
\xtdistance{15mm}{40mm}
\cntmdistance{15mm}{30mm}
\cntmApreset[draw=none]{1}[red!50,opacity=.2]
\istroot(0){Challenger}
\istb{In}[al] \istb{Out}[ar] \endist
\cntmAistb[draw=none]
\istrootcntmA(1)(0-1)<135>{Incumbent}
\istbA{q_I}[left] \endist
\cntmAInfosetO(1)
\cntmAistb[draw=none]
\istrootcntmA(2)(0-2)<45>{Incumbent}
\istbA*{q_I}[left]
{\vpay{\pi_C(0,q_I)\\\pi_I(0,q_I)}}
\endist
\cntmApreset[draw=none]{1}[blue!50,opacity=.2]
\cntmAistb[draw=none]
\istrootcntmA(3)(1-1)<180>{Challenger}
\istbA*{q_C}[midway,left]
{\vpay{\pi_C(q_C,q_I)\\ \pi_I(q_C,q_I)}}
\endist
\end{istgame}
\end{document}